﻿using RayDen.Library.Core.Primitives;
using RayDen.Library.Entity.Scene;

namespace RayDen.Library.Entity.SceneGraph {
    public class SceneGeometryDataNode : GeometryNode<SceneGeometryInfo> {
        internal SceneGeometryDataNode(Transform o2w, Transform w2o, SceneGeometryInfo geo) : base(o2w, w2o, geo) {}
    }
}